Listening for platform calls # flutterTts. Speak, stop, getLanguages, setLanguage, setSpeechRate, setVoice, setVolume, setPitch, isLanguageAvailable, setSharedInstance # Future _speak() async) Īwait tSharedInstance(true) Īwait flutterTts.isLanguageInstalled("en-AU") Īwait flutterTts.areLanguagesInstalled() Īwait flutterTts.getMaxSpeechInputLength await flutterTts.awaitSynthCompletion(true) await flutterTts.awaitSpeakCompletion(true) IosTextToSpeechAudioCategoryOptions.mixWithOthers IosTextToSpeechAudioCategoryOptions.allowBluetoothA2DP, IosTextToSpeechAudioCategoryOptions.allowBluetooth, The following setup allows background music and in-app audio session to continue simultaneously: await tIosAudioCategory(IosTextToSpeechAudioCategory.ambient, To set audio category and options with optional mode (iOS only). Note: These voices are property of Apple Computer, and are part of the Macintosh Operating System (Mac OS) for Apple Macintosh computers. To set shared audio instance (iOS only): await tSharedInstance(true) add the dependency to your pubspec.yaml file.There's a known issue with integrating plugins that use Swift into a Flutter project created with the Objective-C template. ![]() ![]() ![]() minSdkVersion 21Īpps targeting Android 11 that use text-to-speech should declare _ACTION_TTS_SERVICE in the queries elements of their manifest. Android #Ĭhange the minimum Android sdk version to 21 (or higher) in your android/app/adle file. synthesize to file (requires iOS 13+)Įxample App from the macOS_app branch Web #.speech marks (requires iOS 7+ and Android 26+).A flutter text to speech plugin (Swift,Java) Features #
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